By Karl Hörnell, March 11, 1996.
Last modified April 17, 1996.
This is another Java implementation of the
classical Rubik's Cube. I tried to make the user interface as simple and obvious as
possible. You should be able to figure out how it works. Twist or rotate by pointing and
dragging in "natural" directions. Press s to scramble and r to restore (while positioning the mouse cursor somewhere in the applet region). |
If you've enjoyed this there are more interactive java applets on the puzzles and games page.